Saturday, December 10, 2005

Session 11: In-Depth look at Hips (Animation)









So after 7 hours of tweaking, tweaking and more tweaking, here is what I came up with. You can scroll down to compare it to the previous walk cycle I had, basically I've added arcs, smoothed out the motion and heels are not frozen.

I don't recall personality walk cycles being that hard, its almost like the ones I did before are not helping me at all, or they weren't good enough.

2 Comments:

Anonymous Bartek said...

Wow, alot smoother mario!
But, in the side view it looks like he loses momentum for a split second. It's better than the other one, but I still think it could be smoother.

Awesome arcs though, especially in the front view.

3:58 PM  
Anonymous Bartek Kujbida said...

Just noticed one more thing...
Take a look at the front view at the screen right leg. It's straight on frame 11, then pops bent on frames 12-13 and the goes back straight on 14.

Man, animators can over-analyze everything to death.. :P

Great work again!

10:06 AM  

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