Saturday, November 25, 2006

Class 5 Session 9: 3d Layout









Slow week... slow!!
I just got the chance to work on the first 2 shots. I refined some of the poses and added breakdowns here and there, mainly on Otto (fat guy). Slow week!

:)

Sunday, November 19, 2006

Class 5 Session 8: 3d Layout









Making the transition from the 2D animatic to the 3D layout is a very exciting process. First of all the accuracy of the 3D world fixes and teaches you how your drawings should be or supposed to look like. Once you have the 3D set, positioning the cameras is really fun. Posing the 3D characters is very slow compare to drawing them. Finally after 18 hours this week, this is what I came up with.

Saturday, November 11, 2006

Class 5 Session 7: 2d Animatic Third pass









For now, I got rid of the Close up camera cuts on the characters, I think they might be deviating from the story. I'll animate the characters with Medium Shots (to play it safe) and then I'll add the Close ups.

:)

Monday, November 06, 2006

Class 5 Session 6: 2d Animatic Second pass









Notes from Mike Gasaway (Story mentor):
- Have C.U. on each of the characters.
- The boss shouldn't go down (looks like he is hiding), he should walk screen right.

Notes from peers:
- Take out the 'Company Statement' poster (not needed).
- Have the boss come in slower at the beginning and play with some camera focus.
- Add game screen.

Thats it!